AI Insights · Timothy · July 2024
Top 5 PVP Games on Android in Costa Rica: Q2 2024
Discover the performance trends of the top 5 PVP games on Android in Costa Rica during Q2 2024, including downloads, revenue, and active user data.
During the second quarter of 2024, the top 5 PVP games on Android in Costa Rica showcased varied performance trends in terms of downloads, revenue, and weekly active users. This data, provided by Sensor Tower, offers valuable insights into the market dynamics for these popular games.
Teen Patti Gold:3 Patti Rummy from Moonfrog saw a fluctuating trend in both downloads and revenue. Downloads started strong with around 18K in early April, peaking at 19.5K by the end of April. However, a noticeable drop occurred mid-May with 9.6K downloads, before stabilizing around 18K towards the end of June. Revenue varied between $2K to $5K, with notable peaks in mid-May and early June. Weekly active users increased steadily from about 93K to 117K over the quarter.
Roblox by Roblox Corporation maintained a consistent presence. Downloads fluctuated between 8.3K and 12.2K, with a significant spike to 11.9K in the last week of June. Revenue showed minor variations, generally staying between $3.5K to $4.7K, peaking at $4.6K at the end of June. Weekly active users remained solid, growing from 440K to 475K throughout the quarter.
Brawl Stars from Supercell exhibited dynamic trends. Downloads surged from 6.2K in early April to 12.3K in mid-May but settled around 8.4K by the end of June. Revenue saw a peak of $8.1K at the end of April, followed by a slight decline, averaging around $5.6K to $6.9K. Weekly active users showed a steady increase from 271K to 341K, indicating robust user engagement.
Free Fire: 7th Anniversary by Garena International I experienced varying performance across metrics. Downloads fluctuated, initially around 7.8K in early April, dropping to 5.3K in mid-June, and then peaking at 12.3K in the last week of June. Revenue started at $18.6K in early April, decreased to $8K by mid-June, and slightly recovered to $8.4K at the end of June. Weekly active users saw a gradual decline from 725K to 622K, with a notable increase to 661K in the last week of June.
Squad Busters, also from Supercell, showed promising trends despite its recent release. Downloads spiked dramatically from 9 in mid-May to 51K in the last week of May, stabilizing around 9.1K by the end of June. Revenue followed a similar upward trajectory, starting from $111 in mid-May to $2.3K by the end of May, and further increasing to $2.3K by the end of June. Weekly active users peaked at 37.3K in the last week of May but saw a decline to 2.8K by the end of June.
For more detailed insights and data on these apps, visit Sensor Tower.